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Beyond Zork Transcript

This transcript is not from Beyond Zork, but it does show most of the usual things you can do in the story. It contains several simple puzzles and their solutions, and it will give you a good idea of how Infocom's interactive fiction works. The player's sentences appear in capital letters after each prompt (>).

Tavern
You're in a dark and smoky tavern, filled to capacity with soldiers,
louts, and other misfits like yourself. The ringing of glasses is almost
drowned out by the din of drunken voices. An exit lies to the east.
Sitting at a nearby table is a grizzled warrior.

>BUY A DRINK
Unfortunately, you've already spent your last zorkmid.

>WARRIOR, HELLO
"Sit down, sonny!"

>SIT DOWN
You sit down at the table.

>WARRIOR, WHO ARE YOU?
"Zot Brastar's the name!" roars the warrior, clasping your hand in an iron
grip. He reaches under the table and reveals a bright, round object. It's
just what you've been looking for - a glow-in-the-dark plastic replica of
the legendary Stone of Dreams!

>ASK ZOT ABOUT THE REPLICA
"Nice little trinket, eh? The dragon I stole it from thought so, too."

>ZOT, GIVE IT TO ME
"Not so fast, boy!" chuckles Zot, leaning closer. "You can have the stone -
if you bring me the egg of the Queen Corbie."

>STAND UP
You are back on your feet.

>GO EAST
You leave the tavern, gasping for fresh air.

Road
You're standing on a dirt road outside the tavern. A Magick Shoppe stands
to the east, and a dark alley leads north. Looking south, you see the
snowy peaks of a distant mountain.

>INVENTORY [in Beyond Zork, many commands can be shortened using the
function keys. For example, function key 2 is preset to INVENTORY.]
You are carrying a sword.  You are wearing a pack.

>NAME THE SWORD "RALPH"
You invoke the Spell of Naming, and the sword basks in the glow of a
new-forged synonym. Henceforth, you may refer to it as "Ralph."

>WIELD RALPH
You are now wielding Ralph.

Alley
You're in a dark alley with exits to the south and west. Unpleasant aromas
waft from heaps of garbage.
A trash imp is grinning at you maliciously.

>W
The trash imp blocks your path! With a wicked laugh, the trash imp jabs
you with his fork.
[Your endurance just went down.]

>ATTACK THE TRASH IMP
[with Ralph]
Ralph noticeably wounds the trash imp.
The trash imp barely grazes you with his fork.

>PARRY
You leap to avoid the trash imp's fork.
The trash imp strikes out at you, but misses.

>THRUST
You deal the trash imp a decisive blow with Ralph!
The trash imp disintegrates into a pile of garbage.
[Your experience just went up.]

>WEST
Alley
You're in a dirty alley, with an exit to the east.
A jagged hole is visible in the sidewall.

>LOOK INTO THE HOLE
You see only darkness.

>REACH INTO THE HOLE
You grasp a thin piece of wood and pull it out. It looks like a magic wand!

>E THEN S
Alley
Road

>EAST
Magick Shoppe
You're in Ye Olde Magick Shoppe.  Shelves groan with forbidden books,
bubbling potions, and other fun items.  An old woman is standing behind
the counter.

>SHOW THE WAND TO THE OLD WOMAN
The old woman takes the wand and turns it over in her hands. "Hmm," she
says, "a rare magic item, indeed! This is a Zorch wand, which can transform
any creature into a reptile. Please be careful - it's not a toy."
She hands the wand back to you.

>WEST
"Please try our new Partay spell, with a money-back guarantee!"

Road

>SOUTH
Mountain Base
You're at the bottom of a huge mountain.  A steep, rocky path leads
upwards. Open areas lie to the west and east.

>UP
You try to scramble up the path, but it's much too steep.

>EAST
Pasture
You are standing in a wide, green field of grass.
A bored-looking mountain greech is feeding in the tall grass.

>RIDE THE GREECH
The greech trots away from you, and pulls up another clump of grass.

>PET IT
The greech sniffs your fingers, decides they are not worth eating,
and mouths another clump of grass.

>FEED THE GREECH
You have nothing to feed the greech.

>DROP THE SWORD
Dropped.

>POINT THE MAGIC WAND AT THE GREECH
POOF! The greech turns into an iguana, and scurries out sight.

>UNDO
Pasture
You are standing in a wide, green field of grass.
A bored-looking mountain greech is feeding in the tall grass.
Ralph is here.

>TAKE THE SWORD
Taken.

>WEST
Mountain Base

>WEST
Garden
You're standing in a lovely garden, surrounded by exotic flowers.
A red tulip and a blue tulip are growing at your feet.

>PICK TULIP 
[which tulip do you mean, the red tulip or the blue tulip?]

>BLUE
The blue tulip pulls out of the ground with a muffled "pop."
Mountain Base
Pasture
A bored-looking mountain greech is feeding in the tall grass.

>FEED THE TULIP TO THE GREECH
The greech's eyes light up when it sees the blue tulip. It grabs
it out of your hand, gobbles it down, and gives you a hopeful bleat.

>RIDE THE GREECH
The greech reluctantly allows you to climb onto its back.

>W
The greech trots across the grass.
Mountain Base, on a greech

>NAME GREECH "ZEKE"
You invoke the Spell of Naming, and the greech basks in the glow
of a new-forged synonym. Henceforth, you may refer to it as "Zeke."

>UP
Zeke walks up the path with ease, climbing confidently over the rocks.

Ledge, on Zeke
You're on a narrow ledge near the top of the mountain. A path leads
downward.  About ten feet above you is the peak, which appears to be
covered with straw.

>UP
Zeke shakes his head, refusing to climb any higher. 

>GET OFF
[Zeke]
You are back on your feet.

>UP
Nest
You're in a huge straw nest, lined with brightly-colored string and
the skeletons of small, unfortunate animals.  A giant purple egg lies
in the middle of the nest.

>TAKE THE EGG
As you reach for the egg, you hear a terrible squawking from above, and a pair
of talons zooms out of the sky! The Queen Corbie lands in the nest and
screams at you, her eyes red with anger.

>ATTACK COSBIE
[The word "cosbie" isn't in the vocabulary you can use.]

>OOPS CORBIE 
You swing at the Queen Corbie with Ralph, but she flutters out of reach!
The corbie lashes out with her razor-sharp beak. Ouch!
[Your endurance just went down.]

>POINT WAND AT CORBIE
POOF! The corbie turns into a large gila monster, scurries out of the
nest and tumbles out of sight.

>GET EGG
Taken.

>DOWN
Ledge
Zeke is here, looking at you happily.

>DOWN
As you climb down the path, you trip and fall! You slide down to the
bottom unhurt, but the egg falls from your hand and shatters on the ground.

Mountain Base
You see a large but dead gila monster and a scrambled egg here.

>UNDO
Ledge
Zeke is here, looking at you happily.

>INVENTORY
You are carrying Ralph, a giant purple egg and a wand. You are wearing a pack.

>PUT THE EGG IN THE PACK
You put the giant purple egg in the pack.

>RIDE ZEKE
Zeke allows You to climb onto his back.

>DOWN
Zeke picks its way down the slope.

Mountain Base, on Zeke
You see a large but dead gila monster here.

>N.W
Zeke carries you along, walking steadily.

Road, on Zeke
A passing constable growls, "No greeches allowed in the tavern."

>GET OFF ZEKE
You are back on your feet.

>W
Tavern
A grizzled warrior sits at a nearby table.  He's holding a glow-in-the-dark
plastic replica of the legendary Stone of Dreams.

>SIT DOWN
"Welcome back, sonny!"

>GIVE THE EGG TO ZOT
You'll have to take the egg out of the pack first.

>TAKE THE EGG
You take the giant purple egg out of the pack.

>GIVE THE EGG TO THE WARRIOR
You give the egg to the warrior. "Hey, thanks!" he says.

>WARRIOR, GIVE ME THE PLASTIC STONE
"Oh, this thing? Sure, you can have it. But first, there's this
grue's fang I've been hankering after..."