Available for download:
- Balances.z5
Run Code (46Kbytes) WinZip File by Graham Nelson
A game loosely based on Infocom's Enchanter sample transcript meant as a tutorial. Probably the most played Inform game around. Interesting features include spell casting; object classes for bronze, silver and gold coins; multiple identical objects; and a listen verb.
- Text copy of the original Infocom
Enchanter transcript
SPOILERS!!!!!
Don't read this until you've played the game, otherwise it will give some of the puzzles away. Unless of course you've never played Interactive Fiction before and then you'll have to look at it to get an idea of how it works, which was after all their original function.
Balances.inf
Source Code (22Kbytes) WinZip File
SPOILERS!!!!!
Don't read this until you've completed the game. This shows you how the game
works and will teach you a lot about Inform.
>get all
over: no spell would help with that!
battered lantern: Taken.
jug: Taken.
>get bread
Taken.
>read spell book
My Spell Book
The blorb spell (safely protect a small object as though in a strong box).
The nitfol spell (converse with the beasts in their own tongue).
The frotz spell (cause something to give of light)
The gnusto spell (write a magic spell into a spell book).
>frotz lanetern
There is an almost blinding flash of light as the battered lantern begins to glow! It slowly fades to a less painful level, but the battered lantern is now quite usable as a light source.
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