Free Working Infocom Sample Transcripts Games
Home Introduction 3D Planetfall Maps Stationfall Blueprints
Planetfall Transcript Enchanter Transcript Beyond Zork Transcript Lurking Horror Elevator
PET Corner Doctor Who Micromouse Email Webmaster
Inform Interpreters How to write a Transcript How to reduce code/test time How to submit a transcript

Infocom Interactive Fiction Text Adventure Transcripts and Games

http://infoscripts.tripod.com

http://www.adventureclassicgaming.com/ - a very interesting site detailing Text Adventures including Interviews with famous Authors and Reviews of games. Including 'Writing interactive fiction games with Inform' by this sites Webmaster.

house_inform_tutorial.zip 31 KBytes - goes through easy stages house01.inf - house08.inf gradually teaching you new inform commands. Beginning with simple room descriptions and map directions, then adding objects...

"...one picture is worth a thousand words and we would rather give you the thousand words."
"It was great fun. It was the kind of fun that I think [you have] when you are simultaneously young and doing something that no one has ever done before and succeeding at it, which is even better."
Dave Lebling, Co-Author of Zork and many other Infocom Games


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Infocom Interactive Fiction Text Adventure Working Transcript Games

  1. Planetfall Transcript Game
  2. Enchanter Transcript Game
  3. Beyond Zork Transcript Game
  4. Lurking Horror Elevator Exert

Other Games

  • PET Corner - conversion of a game on the old Commodore PET Computer.
  • Doctor Who - all three Doctor Who Interactive Fiction Text Adventure Games available here.
  • Micromouse - maze solving Pascal program.

How to write an Interactive Fiction Text Adventure Inform Game Transcript

Infocom Planetfall and Stationfall Maps

  • Infocom 3D Planetfall Maps - S.P.S. Feinstein, Kalamontee Complex and Lawanda Complex. SPOILERS!!!!!
  • Infocom Stationfall Blueprints - Scientific Sub-Module Plans (Scientist's Quarters, Upper, Middle, Lower and Holding Tank Levels) and Stellar Patrol Ship Duffy, Deck Twelve

Infocom Documentation Project

David Ledgard

what_if.z5 (57Kbytes) A game I entered in Comp2000. Probably only of interest to people who have a interest in history. Not real IF just a few essays on historic events and how they might have developed differently. Alternate histories. Just exploring the borderlands of IF like with the transcripts. Would have been better if I had allowed the player to make historic choices in the game covering all possibilities.

Amiga Games Database www.mobygames.com Massive site about games for all console types

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